View Full Version : TF2 Beta
Levi
August 4th, 2009, 09:52 AM
http://fakkelbrigade.eu/archives/1059/team-fortress-2-beta-introduction
Looks like valve are looking to make changes to balance some of the items better for competitive play. I'm hoping for lots of interesting changes.
Ripskin
August 4th, 2009, 03:25 PM
I'm hoping the stupid Sandman gets fixed, same with the Huntsman.
It is a good idea for them to do more large scale testing with the updates so that they dont break something too much.
thewiredknight
August 5th, 2009, 12:52 PM
PUT THE DAMN HEALTH BACK ON THE BACKBURNER!
Ok, maybe I don't need it anymore but I still feel gipped on losing that.
SATAn
August 5th, 2009, 03:15 PM
you might as well just say "break the game and make the overpowered piece of shit pyro even more overpowered"
Levi
August 5th, 2009, 03:48 PM
Heh, yeah. That extra health on the backburner was pretty insane. I remember tanking sentries that I had no right to be able to kill with it.
SheriffPony
August 5th, 2009, 03:51 PM
I say if we're giving that pyro health back, we should also give him the full damage at the tip of his flame like how it was when the update was first released. Also 301 foot flames, because 300 isn't cutting it anymore!
karenhasit
August 5th, 2009, 09:52 PM
I find it funny that you all call pyro such an easy class and make fun of it and then turn around and say it is overpowered...how could such a "simpleton" class be overpowered?
Ripskin
August 5th, 2009, 10:14 PM
I find it funny that you all call pyro such an easy class and make fun of it and then turn around and say it is overpowered...how could such a "simpleton" class be overpowered?
Easily :)
Flame that reaches so far and kills people faster than a rocket to the face :)
I dont mind pyro's as they are, but give them any more of a buff and its insane what they can do, no matter your skill with them.
SATAn
August 6th, 2009, 08:02 AM
it's simple to say they're overpowered and easy, them being overpowered MAKES it an easy class. you kill half the team with your super 300 foot flame then anyone that escapes dies from burning
Levi
August 6th, 2009, 01:43 PM
I don't think pyros are overpowered in their current state. Then again, they are a lot easier to deal with when you play soldier :)
Ripskin
August 6th, 2009, 03:10 PM
Yeah, currently they are annoying but balanced well enough.
Laggy
August 7th, 2009, 02:21 PM
http://forums.steampowered.com/forums/showthread.php?t=930130
Confrimed things
Ripskin
August 7th, 2009, 03:43 PM
Yeah, I am wary of the "confirmed" things. Aspects of them sound neat but others sound bleh.
Milesprower
August 8th, 2009, 10:58 AM
I'm a little dubious about the Flame-resistant spy suit...though I'll gladly trade away my revolver to pick that up. 90% flame reduction on top of my already ridiculous use of the Dead Ringer? Yes please!
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